Wii



* Plays two disc formats in a single, self-loading media bay
* Features a processing chip from IBM and a graphics chip from ATI
* Backwards compatible with all Nintendo GameCube games and most peripherals
* Built-in Wi-Fi access for easy connection to Nintendo Wi-Fi Connection gaming service

Nintendo's Wii video game system (pronounced "we") brings people of all ages and video game experience together to play. This simple yet ground breaking idea is expressed not only though the system's evocative name, which is easily pronounced in a variety of languages, and suggests two players side by side, but also through its innovative list of features and extensive list of playable titles.

Wii with Wii Remote

Wii with Wii Remote. View larger.
A Little Box With Plenty of Power
As with every console, much of the buzz surrounds the specs. The Wii boasts 512 MB of internal flash memory, two USB 2.0 ports, and a slot for SD memory expansion. The system’s technological heart -- a processing chip developed with IBM and code-named "Broadway" and a graphics chipset from ATI code-named "Hollywood" -- deliver stunning performance. And instead of a tray, Wii uses a single, self-loading media bay that plays both 12-centimeter optical discs used for the new system, as well as Nintendo GameCube discs.

Revolutionary Control
No bigger than a small traditional remote control, the wireless Wii Remote is a truly multi functional device. The magic of the Wii Remote's design lies within; acellerometers inside the controller measure movement in all directions and at all speeds. In a tennis game, it serves as your racket as you swing away. In driving games it serves as a steering wheel, allowing you to swerve to avoid obstacles or pickup power-ups. In first-person shooters, it acts as a firearm that you can point directly at an on-screen enemy. The controller also has a force feedback "Rumble" feature and an expansion port for use with accessories, such as the Nunchuck, which adds an analog thumbstick and trigger buttons. The system allows for up to four controllers to be linked at a time and utilizes standard Bluetooth wireless technology. For those who prefer the feel of a traditional controller an adapter is available that fits over the Wii's remote.
Wii with cradle
Wii with cradle. View larger.
A Channel for Everyone
More than just a game machine, Wii also provides information and entertainment suitable for every member of the family. Some of the channels available include:

* Mii Channel - Miis are cute little caricatures you create to use as characters in a variety of Wii software. Store Miis on your Wii or load them onto your Wii Remote and take them over to a friend’s house to use on their Wii.
* Everybody Votes Channel * - The Everybody Votes Channel is packed with national and worldwide polls. Answer interesting questions and have your say. Up to six members of your family can vote. Just choose an answer and check in later to see the results.
* News Channel * - Wii might be great for games, but you can also use it to get updates on the latest news from across the Internet organized into easy-to-browse categories.
* Forecast Channel * - Your Wii can automatically update you on the weather from around the globe.
* Wii Shop Channel * - Download the Opera web browser and access games from classic consoles from the past. All you need is a Wii Points account.
* Virtual Console - Every Virtual Console game you download from the Wii Shop Channel appears in the Wii Menu as a separate Channel ready to select and play any time you like.
* Wii Message Board - Leave or receive messages for other family members on the calendar-based message board or use WiiConnect24 to send messages to people outside your home.
* Internet Channel * - Just download the Opera browser for 500 Wii Points and within minutes, you’ll be a professional sofa surfer, pointing-and-clicking your way around the web with your Wii Remote.
* Photo Channel - Show off all your digital photos on your TV. Just insert an SD memory card into your Wii and away you go.
* Disc Channel - The Disc Channel is backwards compatible with Nintendo GameCube, so you can play all your new Wii discs, along with all your classic Nintendo GameCube discs too!
GameCube controller and memory port
GameCube controller and memory ports.
The Depth of the Nintendo Game Catalog
Each Wii comes with a game compilation called "Wii Sports," including tennis, golf, baseball and bowling games, that show off the console's intuitive new controller, but Wii also plays games developed specifically for it as well as fan-favorite games from Nintendo's 20-year-old library. Its drive is compatible with GameCube discs, and select Nintendo titles from the original NES of the 1980s all the way through the Nintendo 64 are available for download through the "Virtual Console" for $5 and $10 respectively. To support this backwards compatibility the Wii includes four ports for classic Nintendo GameCube controllers and two slots for Nintendo GameCube Memory Cards. As if that weren't enough, the Virtual Console will also make available a few titles from SNES console contemporaries, Sega Genesis and TurboGrafx 16.

Also, Wii utilizes Nintendo's newly-announced wireless feature, WiiConnect24. This worldwide feature allows players to receive content such as Wii Message Board messages sent from other Wii consoles, Miis, e-mails, updated channel and game content, and notification of software updates even while the console is on standby, keeping the fun going even when you are not online.

* Access to some channels may require your Wii needs to be set up with WiiConnect24.

Most Helpful Customer Reviews:
By Lisa Shea "LisaShea.com" -
The Nintendo Wii is the most inexpensive of the current generation of gaming consoles. It provides motion sensing controllers and 480p graphics. We tested the Wii before its launch day (I'm a game reviewer), and we had our own unit in our home the morning of launch day. Here are our findings.

The Wii is designed around a menu of "channels". There is of course the game-playing channel, where the Wii will play any Wii or GameCube game. Simply load the disc in and go. There is a Mii channel where you set up a profile and avatar to connect to all your game playing. The Photos channel lets you look at photos on your TV. Other channels for news, weather, and online shopping require an interent connection; the news and weather were not actually working at launch time.

The system does NOT have a regular network cable port, which both the PS3 and XBox 360 have. Instead, it works with built in wireless or with a USB network adapter. I am a firm proponent of wireless - less clutter! So I am thrilled that they offer wireless automatically. With the PS3, you have to pay extra for the 60 gig unit to get this built in. The XBox 360 requires extra hardware as well.

It's hard to generalize gameplay on any console - it really depends on what games you buy. That being said, the comes-with-it software of Sports is really quite fun and is about as basic as you can get. You swing at baseballs, lob tennis balls, bowl, box and play golf. A "fitness" mode puts you through a variety of tasks and then calculates your fitness age, sort of like how Brain Age keeps track of your mental age. If you did both every day, you could aim to be as fit mentally and physically as possible!

In a world where video games = couch potato, it really is quite amazing to have a game where it natively expects you to move and be active. You don't lounge back and gain pounds here while playing games. Boxing can be quite strenuous, jabbing, blocking and weaving in real life. Tennis involves quick reflexes and strong arm movements. Bowling might be the most relaxed of the sports, but even there you are standing, moving, swinging. You get your heart going at least a little, and get some exercise. My boyfriend had a sore arm after playing for a number of hours, in a good way, as he would from exercising.

The 480p resolution is certainly not high def 1080p like the other two systems. It's something you accept when you're paying such a low price for the console. But really, it's not that big a deal. I still play the old Zeldas and love them for their gameplay, even though you can't see the pores in Link's face. If they are going for the cartooney characters and environments, 480p is DVD quality and is quite good. If you really, really crave high definition super realism in your games, then the Wii might not be the best choice for you. However, if you're fine with playing games with a more impressionist / cartooney look to them, the 480p can show that quite nicely. For example, there aren't fans in the stands for baseball - there are colored blocks.

Nintendo has always been known as a "Kid's Console" - but I really do think with the Wii that they have become a "Family Console". It's not just kids who will enjoy this. Seniors can have fun bowling without knowing anything "Tricky" about how to use a video game unit. It's very intuitive. Moms can easily play with their kids, each with their own Wii profile. Adults having parties can have fun passing the controllers around. Family groups can share slideshows on the big screen while hanging out and drinking wine. Every person who has come over - from 8 to adult - has instantly understood and enjoyed the Wii, without much explanation at all.

With the price tag being so low, a gaming household that "needs" a higher end system can easily save up their money to get that XBox 360 or PS3 - and still be able to justify to get a Wii for the fun, casual gaming stuff to share with their non-gaming friends.

Well recommended! Since I own all three systems, and am playing all three wirelessly, feel free to contact me if you have any further questions.

================

Update: One year later, and the Wii is still going strong! It's really funny how many people said the Wii would bomb because it wasn't as good as the PS3 or 360 - and here we are a year later and the Wii is still the system that people are really wanting to get. Hospitals are getting Wiis for their patients to play with. Senior centers are getting Wiis for their residents to play games together with. I was just on a cruise ship and they had Wii tournaments going on every day! This is a fantastically fun system that we really enjoy playing with and that literally the whole family can have fun with. There are great games for kids, great games for teenagers, great games for adults. I am really very pleased with how the Wii has held up and the game set available for it.

I'm running out of space here, but my nintendo.bellaonline.com site has full articles on exactly what you get in this box, and what else you should buy so you have a full system to play with.

By H. Vargas "trivector17" (APO, AP United States) -
Just picked this up during the midnight launch at Wal-mart, so far it's 3:45AM PST and I have to say that I'm totally impressed by Nintendo's latest effort though at first the new control may feel foreign after not more than just a few minutes it feels natural incredibly fun and after a little bit you'll never feel like going back to a regular controller again. I asked my cousin who was w/ me during the launch if he'd get a Wii and he said "no", but that all changed as we hooked it up and started playing Wii sports. All of a sudden it went from "no" to "what games are there" etc. Try this and I guarauntee(*sp) that you will be impressed by this revolutionary new system that places gameplay above nice shiny eye candy which unless you've been living under a rock should know by now that that's not what the Wii's all about. I just also wanted to add that I'm not just some Nintendo fanboy trying to butter this system up as I also own a 360 and also plan on owning a PS3 when the right games come out for it, pure and simple I am a gamer and don't care for one particular system over another as long as it has the games to back it up. For those that are skeptical stop doubting this is the real deal and at a price ($250) that can't be beat by any of Nintendo's competitors this is something that will entertain the entire family regardless of age, gender etc. For about $350 I picked up an extra controller set(wii remote and nunchaku)and a copy of Zelda (try getting anywhere near that much w/ any other system). I'll admit that when Nintendo had finally shared its strategy to the world a while back I was skeptical as well until I saw the videos for it and knew from than on that Nintendo was truly onto something great. Another cool note is that if you have a Gamecube controller lying around you can actually use that for playing the library of old school games that come from the Wii shop (which can be purchased w/ Wii points)instead having to go out and buy the new Wii retro controller (nice touch) some old school games can also simply be played w/ the remote. Also unlike the almighty Microsoft point the Wii points are on equal terms w/ the dollar so 100 Wii points equals $1 etc. You can purchase those online in the Wii shop by 1000 point increments(I believe) up to 5000 points. Prices for NES games are 500 points 800 points for Sega Genesis and Super Nintendo games and 1000 points for N64 games. Right now though the library is fairly limited offering no more than a few titles (no more than 5)for each console. The bottomline though is don't miss out on this revolutionary product it is definately worth at least a try before you dismiss it as a clever gimmick and is truly one of the best systems to come out in years(IMO) and a breath of fresh air to the staleness which are controllers.
Additional features include Wi-fi for wireless connection, 4 Gamecube control ports, 2 USB ports, 2 Gamecube memory card slots and extra slots for SD flash cards (doesn't accept anything else like Memorysticks) so you can view your pictures on the Wii for instance.

By J. Martinez "JM" (Silicon Valley, CA USA) -
I was lucky enough to pick one upon 1/21 at a non-Amazon retailer (brick and mortar).
This thing is AMAZING. We have been playing Wii Sports non-stop. Can't wait to get to the other games! So what sets the Wii apart? The feeling of being immersed into the game. Sure, the Xbox 360 and PlayStation 3 have all the technology advances built in to them. They are the cutting edge as far as graphics and video, but neither of those captured me as much as the Wii.

The Remote is what really sets it apart. You can't sit down and play this thing. So much for being a couch potato! You have to get up and MOVE. Second is the creation of Miis. You create your own profiles and can bring them with you to another Wii (if you can find somebody else with one). Last, is the compatibility with GameCube and the virtual console games. It's awesome that I can download games from my childhood.

The con is that you will spend lots of time playing!

If you are into the latest video technologies, get the PS3 or 360. If you want amazing interactive technology that you can forget about AND HAVE FUN, get the Wii...If you can find one!

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Posted by manung36, Wednesday, February 20, 2008 8:31 PM | 0 comments |

Sony PlayStation 3 Blu-ray Disc Remote



* DVD playback
* Program and shuffle play
* 3-speed scan
* Repeat and slow motion
* Time search

Playstation 3's Blu-Ray Disc Remote is an elegant, sleekly designed controller for enjoying Blu-Ray discs on your PS3. The ergonomic design feels good in your hand and the Bluetooth connection lets you operate with no lag time. Features all the standard DVD remote functions: Chapter display/select A-B Repeat One-Touch Menu Control

Most Helpful Customer Reviews:

By Lisa Shea "LisaShea.com" -
Most PS3 owners enjoy not only the gaming abilities of their system, but also the built in Blu-Ray DVD player. The Sony remote control accessory lets you play those movies with great ease.

The remote combines the regular buttons of our other DVD players with the funky look of the PS3. You have a red, green, blue and yellow button - labelled with their color names! You also get a circle, X, square and triangle to do a few things like brinigng up the options and back choices.

The main buttons - play, stop, forward, back - are laid out reasonably nicely at the bottom of the remote with large buttons. There are small buttons up on top for the number keys, and a very tiny eject button.

Missing completely is a power button!! You have to hit the PS button in the center and go through the regular PS3 menus to get the power to turn off. In fact, while I was writing this review, I accidentially hit a button on the remote and the PS3 turned on. We were watching regular TV, so now I have to wait until our show is over, switch over ot the PS3 and use the buttons to turn the system back off again. That doesn't make much sense at all to me.

Also, on our Oppo DVD remote, the buttons glow which makes it REALLY nice to use in the dark or dim light that most people watch movies in. This unit is completely black with black buttons. This makes it pretty much useless in low light conditions until you memorize all of the button locations. You would think by now that remote control makers would have their buttons backlit or at least glow-in-the-dark to handle this.

The unit takes two AA batteries which makes it a bit heavy, but certainly within the normal range of remotes.

It's easy enough to sync up the remote with the PS3. It's bluetooth powered, so you go into the PS3 menu and use the options there to indicate you have a new remote. Note that the base level PS3 will not handle this - you have to have a connection to the internet from your PS3 and run an update routine. If you don't have an internet connection for your PS3, you have to create an update CD on your PC to do this update.

Well recommended - but it really could be much better to be great.

By whiterabbit "harmony" (Yakima, Washington United States) -
A must-have accessory for your PS3 Blu-ray DVD viewing pleasure! I love that it works without having to point it at anything, thanks to being Bluetooth... you don't even have to be in the same room! (not that there is much application for the latter, but thought it worth mentioning). Anyway, it works perfectly and helps add to your PS3 experience. We have a nice universal remote also, but the "Bluetooth factor" makes this Playstation remote our family's favorite so far. I hope all remotes go that way eventually... much better than IR!

By David Whittle (Knoxville, TN United States) -
Blu-Ray remotes are handy because they don't have to be pointed at the device. In fact, the device doesn't have to be in the same room to operate with the remote!

The buttons are laid out fine, but the PS3 just doesn't seem to be designed with a remote like this in mind. There's no power button on the remote, so to turn the system on and off the PS button has to be used, just like the controller. Also, when the stop button is pressed the movie stops and goes back to the XMB (PS3's "dashboard"). And there's no backlighting on the remote, so in a dim room it's hard to tell the difference between the fast forward and skip buttons.

All in all, I wish the PS3 had Infrared support so I could just program it with a universal remote... but this is an acceptable second choice. It is nice to have a remote that does everything the controller does and is clearly labeled.

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Posted by manung36, 8:25 PM | 0 comments |

Time Crisis 4 (Includes Guncon 3)



* New Guncon - The new Guncon is compatible with all TVs and has been enhanced with 2 analog sticks that will allow you to move freely in FPS mode.
* Free Roaming FPS – Exclusive to the console, you are able to roam freely in FPS style through various stages. Change your camera angle, move while crouching, standing and more!
* Multiple modes – Along with Story and Arcade mode, destroy biological weapons in Crisis Mission mode, test your sharp shooting skills or go head to head with your friend in various mini games.
* Downloadable content – Extend your gameplay by downloading additional Crisis Missions.

Turn your living room into a state of the art arcade arena! Join operatives Giorgio and Evan to investigate and prevent a top secret weapon from falling into the hands of international terrorists.

The latest and most advanced title in the popular Time Crisis series is now arriving on the PS3. Time Crisis delivers the first and only arcade style interactive FPS gaming experience on the next gen console with HD quality graphics. Superior to its Arcade counterpart, Time Crisis 4 is reborn with additional new free roaming FPS stages along with a new and improved Guncon. In addition to future downloadable content, Time Crisis 4 brings a fresh new look that will carry the series into the next generation.

Product Description
Reborn on the Playstation 3, Time Crisis 4 includes a full FPS game mode, stunning HD quality graphics, a newly designed Guncon to enhance every aspect of the game and an intense new storyline.The U.S. Army's Internal Surveillance Group (ISG) has learned that a top-secret weapon developed by the armed forces is about to fall into the hands of the European terrorist organization known as W.O.L.F. In response, the ISG instructs Captain William Rush to head to California and investigate the incident. Arriving at Pier 5, the enemy's purported hideout, Captain Rush finds himself face to face with unimaginable enemy forces and menacing biological weapons. Meanwhile, having received similar information, the European Union dispatches Giorgio Bruno and Evan Bernard, two agents from the V.S.S.E. International Intelligence Agency. Upon their arrival in California, however, the pair is ambushed by a mysterious military force? Test your sharp shooting skills and complete your objective within seconds, or go head-to-head with a friend in a variety of challenging mini games.In addition to your standard weapons assortment, such as handguns and shotguns, upgrade to grenade launchers and mounted machine guns (FPS mode only) to increase your lethal arsenal. Also features unlockable console exclusive bonus weapons.

Most Helpful Customer Reviews:
By A. C. Ege/Acedoh "acedoh" (Stockton, CA USA) -
The Time Crisis series has been an Arcade and Playstation hit for years. With the evolution of the Guncon we now have a PS3 version. Now some of you may be wondering is an $80+ game worth the price. For me it's a resounding no. Of course on the outside this game has quite a bit of potential. Two versions of the game and even some mini games to keep you busy. It sounds like quite the deal but sadly isn't.

Setting up this game is not easy either. When you open the large box you get the new Gun Con 3 with an 8 foot usb cord. The game also comes with two infared devices that go above the t.v. These also connect via usb. For those of you who have a 40 gig PS3 you have just used both your usb ports. Setting up for calibration is not very easy and seems to be rather inaccurate.

The biggest shining light for this game comes from the exciting arcade edition of Time Crisis which still looks good on the PS3. The arcade edition is a lot of fun and feels exactly like the arcade game with all the action. Point down and the gun reloads. Simple controls for an overall good game. This was my first experience with this game and it was really quite an enjoyment.

The major downfall of this game was the PS3 edition of Time Crisis that was made especially for the PS3. Unfortunately where this game lacks is in it's complexity. What really hurts is the several functioning buttons on the Guncon 3. When I say several buttons I mean as many as a normal PS3 controller. I couldn't make up my mind whether I was playing a first person shooter or a gun game. From the beginning you not only go thru the normal shooting but the movement. Trying to get the calibration to work correctly was not very easy. I noticed several times that my shooting was off because of this. I was beginning to feel this would be done much better on the Wii. Having to worry about moving your character in every direction and shooting several enemies is no easy task. I played long enough to realize I didn't want to have to deal with remember the functions of a half dozen buttons.

I have played several Time Crisis games and this one fails on being too complex. Nothing felt natural about having to use a gun to move my character. In all this game had a lot of potential but tried to go way to far. If anything they would have made a simpler game for people who just want to shoot. I would not advise this to anyone unless they are a die hard Time Crisis fan and even then it would be ill advised.

By Bob Manson (Berkeley, CA United States) -
Time Crisis has never been known for its deep gameplay and complex strategies, but it's still a darn fun series and TC4 is the best one so far.

Time Crisis is basically a target game built around a lightgun, which was/is its major draw at the arcades. The name comes from the limited amount of time you're given to complete each stage; usually you feel like you're running behind the clock.

Sure, you're shooting "people," but there's no blood, dead bodies, exploding body parts, or other gratuitous violence found in many other FPSes. Honestly, I'm thankful for this.

Graphically it looks great, as can be expected of most PS3 games.

The classic arcade version runs "on rails"--your character is moved from position to position by the game, all you do is point, shoot, and RELOAD! (The announcer always screams "reload" for some reason.) TC4 adds the ability to look left and right in some scenes, a gun flashlight, and some interesting new opponents, but otherwise is pretty much the same formula as the earlier games--make it through each chapter without getting shot too many times and fight the boss at the end.

TC4 includes an FPS mode where you can move around using the Guncon's builtin joystick, but I found this frustrating and not nearly as fun as the classic arcade version.

TC4's Guncon is based on the "LED marker" technology used by the Wii and several other new controllers. Older Guncons used a video-sensing lightgun, but that method doesn't work with LCD/LED/plasma/projection TVs. The new design works with any TV, but I've found it is harder to calibrate and it really doesn't feel as accurate as the previous Guncons.

(Note that the new Guncon can't be used with previous TC versions, and old Guncons will not work with TC4.)

Time Crisis can be played with a gamepad, but it's a pain and I don't recommend it--moving the targeting cursor around the screen with a joystick is slow and awkward. The game's sole basis is really the Guncon; believe me, I've tried playing it without (as the old Guncons didn't work with my rear-projection TV....)

Should you buy TC4? For fans of the series it's an easy purchase, especially at the new low prices. If you're unfamiliar with the series, keep in mind there isn't much depth to it as there's no real strategy involved--it's just shoot, shoot, shoot. But for mindless fun and excitement it's hard to beat.

By Chon-ny "Your Sensei's Sensei" -
Duck Hunt to Lethal Enforcers to Time Crisis 4...to be honest, not much has changed. TC4 includes a Van Damme made for TV movie plot of a special forces team trying to take down an organization with secret bio-weapons...good enough justification for a game that includes nothing but you shooting at bad guys and insects and dodging their bullets.
Down to the nitty-gritty: the feel of the game. Replacing the arcade pedal, which allowed you to dodge and go into firing mode, is a B1 button, located just above your thumb on the shooting hand. To dodge and reload, you have to lift your shooting hand thumb (righties) and press down just behind the hammer. Easy enough, but you'll find your hand getting a bit sore from extended play. You have two analog-toggle controllers where the hammer is and in the section that juts out abruptly from the side of the gun. The first-person free movement is nothing special for experienced gamers, and is a moderate learning curve for beginners.
Accuracy: the game's setup includes two sensors that you manually hang from above the monitor; they're about an inch square and have a non-intrusive rubber-weight system to hold them into place. You'll spend a significant amount of time calibrating the gun to get just the right feel; it's a bit shaky to start, and for a 42" monitor, you have to stand at least about five feet away from the screen. But that's what the mini-games are for.
The mini games are, by far, the funnest part so far. If you've ever played the Point Blank arcade series, you'll enjoy approximately 15 shoot-the-moving-target type games in this section. You can play alternating competitively and also with a second GunCon. Simple fun, which, in essense, sums up the entire game.
The release of more thinker-oriented, patience required games such as Assassin's Creed, Bioshock, Mass Effect, etc., will definitely be a load for gamers...TC4 provides that well-needed break. The free movement merely adds a non-revolutionary variation to the arcade game. It's a true-to-the arcade translation for the home; what you get at Dave And Buster's is what you get at home, plus the mini-games.

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Posted by manung36, 8:17 PM | 0 comments |

Playstation 3 40GB Spider-Man Movie Pack



* High-Definition Spider-Man 3 movie on Blu-ray Disc
* Internal 40GB HDD for storing your games, music, and photos
* Built-in Blu-ray player
* Cell Broadband Engine advanced microprocessor
* SIXAXIS wireless controller

As DVD playback made the PlayStation 2 more than just a game machine, hefty multi-media features make the PlayStation 3 an even more versatile home entertainment machine. Features such as video chat, internet access, digital photo viewing, and digital audio and video will likely make it the central component of your media set-up. Still, it is first and foremost a powerful gaming console.

Under the Hood
The PS3 features IBM's "Cell" processor and a co-developed Nvidia graphics processor that makes the system able to perform two trillion calculations per second. That makes the PlayStation 3 40 times faster than the PS2. Along with the traditional AV and composite connections, it also boasts an HDMI (High-Definition Multimedia Interface) port, which delivers uncompressed, unconverted digital picture and sound to compatible high-definition TV and projectors. The system is capable of 128-bit pixel precision and 1080p resolution for a full HD experience. This console also provides for a sound experience by supporting Dolby Digital 5.1, DTS 5.1, as well as Linear PCM 7.1. A pre-installed 40 GB hard disc drive allows you to save games as well as download content from the internet. Unlike the other models of the PlayStation 3, the 40GB does not offer backwards compatibility.

PlayStation 3: Tower of Power
A sleek new look
Features a wireless motion-sensitive controller
Eye of Judgment
Ratchet & Clank Future: Tools of Destruction
Blu-Ray Is the New Way
Sony's PlayStation 3 games are encoded onto the Blu-Ray disc media format, which can hold six times as much data as traditional DVDs. This increase in capacity, combined with the awesome power of its processor and graphics card, promises mind-blowing games once developers have learned how to fully harness the new console's power. The PS3 will also support CD-ROM, CD-RW, DVD, DVD-ROM, DVD-R, DVD+R formats.

Sensational Controller
New gamers intuitively move the controller while playing, even though that movement has traditionally had no relation to what's going on in the game. Sony has picked up on this tendency and is using it to bring a new level of control to the PS3. Inside the controller is a high-precision sixaxis sensing system that accurately detects fine movements in pitch, roll, and yaw, as well as three dimensions of movement. This means that future PS3 games will be controlled by the movements of your hands rather than just your thumbs. For example, you might be able to steer a car by holding the controller like a steering wheel.

While the PS3 controller looks much like its Dual Shock predecessors, it will lack the force-feedback vibration since that would only interfere with the sensing system. It uses Bluetooth 2.0 wireless technology and can support wireless controllers. It's a hot-swappable system, so if your controller is running low on power, just pause your game and connect a USB 2.0 cable. You can continue playing while your controller recharges automatically.

A Slew of New Games
A whole host of game publishers back the PS3. Current and future titles for the system, include The Eye of Judgment, Ratchet & Clank Future: Tools of Destruction, Final Fantasy XIII, Metal Gear Solid 4, Devil May Cry 4, Tekken 6, and Heavenly Sword.

Online
Sony has stated that the PS3 will have similar online connectivity and services as the next generation of Xbox Live. Calling it "an always on, always connected device," SCEI's chief technical officer Masa Chatani said the PS3 would be constantly in touch with a "PlayStation World" network "fundamentally based on community, communication commerce, and content." Technically, the infrastructure is there to make that connection. The PS3 supports 10BASE-T, 100BASE-TX, 1000BASE-T Ethernet, as well as IEEE 802.11 b/g wireless networking protocols.

What's in the Box?
* Game system
* Sixaxis wireless controller
* AC power cord
* Audio/Video cable (HDMI or Component cable sold separately)
* Ethernet cable
* USB cable
* Spider-Man 3 on Blu-Ray

PlayStation 3 40gb Specification:
CPU Cell Broadband Engine (Cell/B.E.)
GPU RSX
Sound Dobly 5.1ch, DTS 5.1ch, LPCM 7.1ch, AAC, others
Memory 256MB XDR Main RAM, 256MB GDDR3 VRAM
HDD 2.5" Serial ATA 40GB
Communication
Ethernet X1 (10BASE-T,100BASE-TX, 1000BASE-T)
IEEE 802.11 b/g Included
Bluetooth 2.0 (EDR) Included
Wireless controller
(Bluetooth) Included
AV Output Screen Size 480i, 480p, 720p, 1080i, 1080p
HDMI OUT 1
AV MULTI OUT 1
DIGITAL OUT (OPTICAL) 1
BD/DVD/CD Drive
(Read Only) Maximum Read Speed BD 2x (BD-ROM)
DVD 8x (DVD-ROM)
CD 24x (CD-ROM)
USB Ports 2
Backwards Compatibility No
Dimensions 12.75in (W) x 3.86 (H) x 10.8in (D)
Weight 11 lbs

Product Description
Performance is the key with the Sony Playstation 3 video game system. Apart from the built-in BluRay disc player, there are numerous Sony exclusive features that help make the PS3 stand ahead of all other game systems.
The Cell Broadband Engine is the very thing that game developers have always dreamt about. Its unique multi-processing unit design represents a tour de force in parallel processing. The ability to do more of everything at the same time means more enemies, more AI, more explosions, and more realistic game play. Game play that takes into account ragdoll physics and keyframe animation, enemy AI behaving unpredictably, glass cracking based on the size of the object that impacted it, and individual flecks of dust in a beam of sunlight to create a more believable experience. The Cell Broadband Engine has the muscle and horsepower to move beyond artificial intelligence. This is the power that is the digital soul of PLAYSTATION3.
Enter the new SIXAXIS wireless controller. Utilizing sensors designed to read when a player angles, tilts, thrusts, or pulls, the SIXAXIS controller allows game play to become a natural extension of the player's body. Bluetooth for wireless gameplay (the PLAYSTATION-3 system can support up to seven wireless controllers at one time)
With plenty of games to choose from, Sony PS3 is the game that makes most sense, especially as you move toward using widescreen HDTV models. HDMI connectivity helps make use of 1080p screens as does the, included, BluRay player. There's even a 40GB storage hard-drive and Internet connectivity. The PS3 is far more than a game. It's a lifestyle! High-Definition Multimedia Interface ( HDMI ) out for up to 1080p resolution Internet ready with built-in wireless network connectivity (Wi-Fi) Two USB ports Free access to the PLAYSTATION Network, including online gaming, the PLAYSTATION Store

Most Helpful Customer Reviews:

By Your Mother -
Having owned a PS3 and an Xbox 360, I can say without bias that both are great systems and we should all be excited at the competition for this generation of video game consoles.

The Good:
The 40gb Ps3 comes with increased Wireless and Bluetooth range and reliability, and new components that reduce energy by 32.5% of previous models. The heat difference between this and other models is incredible. This things runs very cool for hours.

All PS3 models can connect to the internet for online gaming, shopping, web-browsing, and even medical research for Stanford when you aren't playing. It is nice that the PS3's user-base tends to be older and it doesn't come with a headset, so you don't get much of the 9-year-olds running around screaming during games. And the PS3 has better sound features and hard drive space than the entry level xbox 360.

Another huge feature is that the PS3 plays hi-definition movies on a format called blu-ray. I just purchased an HDTV and the picture of Blu-Ray movies is 3D-like and incredible. Games are also played on Blu-Ray discs and several games have already maxed out on Blu_Ray's massive storage capacity. In other words, as HDTV's become more popular, this format will likely become the medium that people watch new movies on. The games on PS3 in the very near future will not fit on the DVD discs that the xbox uses. Another great thing is that the PS3 upscales regular DVD's, which means all DVD's, despite their age, look OUTSTANDING on my television.

The Bad:
But the 40gb PS3 doesn't get everything right. While the 40gb model plays 100% of PS1 games it can NOT play PS2 games like other models can. But after playing recent PS3 games like Call of Duty 4, I realized I don't want to play my old PS2 games anymore, since they just can't compare to this experience.

Second, it doesn't let you keep your music playing once you launch a program, enter the store, or go to a settings menu. And you can't message friends in a game like the 360 can. What's more, Sony's store has a hideous interface (especially on Standard Definition TVs), is clumsy, and needs a serious redesign. The good news is that, it's not nearly as bad as everyone claims and it should get an overhaul this holiday season once Sony launches a new interface. Also, unlike Xbox, the service is free, which is awesome and has caused me to buy several great inexpensive games from the PS store.

Another issue is that the PS3 uses new Cell processor technology so developers have to invest a lot of time to learn how to use the PS3. This has meant that the games for both the 360 and PS3 have tended to look much better on the 360 with the PS3 versions being half-hearted ports. However, developers like Midway, Capcom, and many more are starting to realize this problem, get the hang of things, and prioritize PS3 development first. So recent PS3 games like Uncharted: Drake's Fortune are looking spectacular.

And finally, this model only has two USB ports and they don't include an HDMI cord OR component cables in the PS3 box. So you HAVE to buy one of them separately otherwise the picture will look terrible on an HD or digital TV. They also don't include an ethernet cable, which was a surprise.

The Verdict:
This generation of game consoles is a win-win and I was on the fence for a year before getting and then returning my xbox for a PS3. The main factors for me were quality assurance, longevity, and value. The PS3 simply feels like it is a more sleek higher end unit. It has never frozen on me like my 360, and has a 1% failure rate as opposed to the 33% failure rate for the 360. Further, the PS3 is projected by many financial analysts as lasting for a long time. The xbox 360 might be outdated by late 2009, but the PS3 has a ton of untapped potential.

Several recent exclusive games like Lair, Heavenly Sword, and Ratchet and Clank have looked incredible despite the product being less than a year old. And in my opinion, they look better and have more characters and action on screen than any game I've ever played on another console. And finally, feature for feature, the PS3 is a way better deal than the xbox 360. You get a Hi-Def player, wireless capability, an optional use as a home computer, a web browser, media center, cutting-edge video game machine, and 5 free blu-ray movies if you fill out the rebate form before the January deadline.

In addition, the VARIETY of games on PS3 is astounding. There are Playstation Eye Camera games that let your body movements interact with the game, Sixaxis controller games that focus on tilting your hands to steer, the whole gamut of traditional game types, arcade games you can download from the Playstation store, and revolutionary games like Echochrome, Little Big Planet, and the Home social network. There is something for everyone which I feel is a balance that isn't struck as well with the PS3's competitors.

While both the 360 and PS3 are great systems, the PS3 definitely is a better long-term investment because it can do so much more than just play video games and will only get better with each firmware update. To put it in two words, the PS3 really is "future proof."

By D. Roberts (San Diego, CA) -
See my 80GB review for a full and detailed look atht ePS3, it's capabilities and games. The 40GB was a very smart move for Sony. Let's first address what detracters will say is a problem. Lack of backward compatibility with PS2 titles. First, almost all people who own PS2 games currently, own a PS2. The disadvantage is they can't sell it off and have to support running two consoles. Of course, selling it won't net you the $100 price drop this PS3 gives you so financially it's still advantages. Some XBox owners will use this as a point to detract people from going with the PS3. They fail to mention that the XBox core edition also has no backward compatibility. In fact, it doesn't even have a hard drive. The XBox premium edition has somewhat poor backward compatibility as well.

Really, people are buying PS3s to play PS3 games and watch high definition Blu-ray movies. For $399 you get two in one. Back to that in a second. What else in the 40GB missing? It's missing memory card readers. Rarely to people use these. Most people use USB and/or already have a USB memory card reader for their PC which will work fine for the PS3.

It also has 2 USB slots instead for 4 but USB hubs are dirt cheap. Lastly, it uses a 65nm process instead of a 90nm meaning the chips are smaller and use less power. This is good.

It has all the same movie and gaming capability, built in wireless internet, Blu-ray, HDMI 1.3, etc...

So for $399 you get a high definition player and a next-gen console with wireless internet. The cost of this for the 360 would be:
1. $349 for premium (20GB) 360
2. $179 for HD-DVD player
3. $100 for wireless internet
Total: $628

That's expensive! If you don't need wireless internet you're still paying $528! You might as well go get a cheaper HD-DVD drive on Ebay but of course now you probably have multiple consoles and movie players.

Of course the PS3 upscales regular DVDs to 1080p as well so you can get rid of your old DVD player.

Some people will argue the games aren't there yet. See my 80GB review for details on that. Here's some quick examples of great games for the PS3 in stores now or released before the end of 2007:

I've rated each game from 1-5. I've excluded many games and tried to focus on the games I like.

1. Heavenly Sword (Exclusive to PS3) 4/5, incredible game, just too short.
2. Warhawk (Exclusive to PS3) 5/5
3. Folklore (Exclusive to PS3) 4/5
4. Guitar Hero III 4/5
5. Eye of Judgement (Exclusive to PS3) 5/5 - Niche audience
6. Haze (Exclusive to PS3) Not out yet
7. Ratchet & Clank Future (Exclusive to PS3) 5/5
8. Uncharted: Drake's Fortune (Exclusive to PS3) Not out yet
9. UT3 (Maybe for this year) (Timed exclusive to PS3) - only console version that supports PC mods, and mouse/keyboard
10. Ghost Recon ADW2 5/5
11. Rainbow Vegas Six 5/5
12. Ninja Gaiden Sigma 5/5
13. Fight Night Round 3 5/5
14. Super Stardust HD 5/5 (Exclusive to PS3, downloadable under $10)
15. Everyday Shooter 5/5 (Exclusive to PS3, downloadable under $10)
16. Calling all Cars 4/5 (Exclusive to PS3, downloadable under $6)
17. Super Puzzle Fighter HD Remix 4/5
18. Madden 08 4/5
19. NHL 2K8 4/5
20. NBA 2K8 5/5
21. MLB 07: The Show 4/5

And there's a lot more to come. For instance Gran Turismo 5 Proglogue is free this year, with Gran Turismo 5 coming out next year. Little Big Planet may be the biggest and most innovative title since Mario and will be out in January/February time frame. And of course there's Metal Gear Solid 4. This game looks incredible and will undoubtly be the biggest game of 2008.

Good luck with your purchases!

By A. C. Ege/Acedoh "acedoh" (Stockton, CA USA) -
For all of you considering the PS3 this is one of the best choices you can make when it comes to home entertainment. Gaming and multimedia are taken to the next level.

First getting my hands on the PS3 made me realize that this is the largest Playstation conosle by volume and weight they have ever come out with. I quickly realized how sturdy and well made this product is. The plastic that is used is solid and heavy duty. I also realized how easy dust and fingerprints attract to the shiny finish which is both plastic and fake chrome. Connecting the PS3 was the easy part. Unlike the Wii and 360 Sony has left the power station inside the console. Which means you only need one heavy duty plug to connect. From the back of the console you have many choices for video and audio outputs. The standard AV outlet is there which allows you to play with the cables it comes with or to buy component cables for high definition viewing. You also have a optical digital output for full digital sound. New to any video game console is HDMI output. This allows you to have the PS3 in full high definiton video and audio. HDMI is capable of a full digital signal allowing 1080p true high definition picture. It is also capable of unleashing 7.1 high definition sound. So audiophiles should be happy about what this console offers. On the front end you get two USB ports. This allows you to connect various devices like a photo camera, internet camera, mouse, or even a printer. The Sony PS3 has a feature that allows it to be on standby at all times. Which is similar to the other consoles. I will talk more about this feature on the PS3 further in the review.

I would like to cover all the interface options the PS3 accompanies seperately so consumers can become aware of all the advantages this console carries. For those of you familiar with the Playstation Portable this interface is almost exactly the same.

You are able to create seperate logins for anyone who uses the PS3. This allows for each person to go online with their information. Although it doesn't really have many more advantages than that right now it is rather insignificant.

Next is the system settings. This allows the user to adapt the PS3 to their television and sound system. You can adjust the high defention settings to fit the maximum resolution of your t.v. You also have setting for your blue tooth devices and internet connections. The PS3 comes with built in wi-fi which seems to have a strong connection that gives you almost seamless online use.

The PS3 also has a photo viewer. You can download pictures by using your camera and connecting it via USB. I haven't checked to see how viable this option is. Generally you get your standard slide shows although they have a fun feature. One of the features takes your pictures and gracefully places them onto a blank canvas. I think the slide shows are best when you set them to music.

Next is the music player. You can download your pics via CD which is rather quick. I have done this numerous times putting quite a music collection on my PS3. Although Sony has talked about having downloads via the internet which I think would go over very well. You can listen to music while viewing a feature that uses colors and textures. It is your standard music viewer...nothing special there.

I want to talk about one of the most notorious features of the PS3. The Bluray player. Most of you now know what a Bluray player is and does. I have viewed numerous movies on it. I have also viewed these movies on two different hdtv's. One a 1080p and a 1080i. I really did not notice much of a picture difference. After viewing a few movies on the XBox 360 hddvd player and the PS3 Bluray player I really did not notice much of a difference. One thing I have noticed about hd movies is that the ones more than a couple years older have a slightly grainy appearance since they were remastered for high definition. Newly made movies appear crystal clear with vivid colors and tremoundous definition. The PS3 does allow you to view regular DVD's which can make the transition that much easier. The regular DVD movies are upscaled on your HDTV allowing an excellent picture. For many of the new movies it is almost difficult to notice a difference in a DVD picture and Blu-ray picture.

Now would be the gameplay part of the interface. This keeps track of the game disc you may have in the player or also games or demos that you have downloaded. This interface is rather simple and easy to negotiate. One feature that is sadly missing from the 40 gig is backwards compatibility. Although you can still play PSone games, PS2 games are a no go. As far as the games go I have played numerous games plus several demos. The games that are non exclusive like Madden Football are deficent on the PS3 compared to XBox 360 counterparts. The game speed is smooth and polished. The visuals on exclusive PS3 games like Heavenly Sword and Ratchet and Clank is quite impressive. The PS3 seems to create a living vivid environment with the ability to create many textures and surfaces. Game demos like Motorstorm and Gran Turismo HD show what the PS3 is capable of. Amazing graphics and sound quality will become apparent in many of the games this holiday season and beyond. I have also enjoyed the few full games that are downloadable. The games have enhanced hd graphics and are affordable at only $7.99-$9.99. What I have enjoyed is online gaming. With the PS3 you don't have to pay any added fees. The gameplay was seamless and quick and allows you to use a blue tooth headset when playing. I also believe you can use your PS2 headset via USB. The online gaming is virtually the same as the 360.

Lastly I will cover the online features of the PS3. On the interface online is a big part. From the browser to having friends and checking your mail. Of course the largest feature is the Playstation store. Which is obviously not very unique. The 360 has a market which could be considered the pedigree for consoles. The Wii is limited to just classic video games. The Playstation store is decent right now with very numerous items to download. You have games, demos, and movie trailers. The store will continue to grow and has a nice feature that allows you to dowload PSone games for the Playstation Portable (PSP). After dowloading it to your PS3 then you transfer it via USB to your PSP. Also a very intriguing feature that I think is really amazing is called remote play. When your PSP is integrated into your PS3 you have the ability to view and listen to stuff on your PS3 anywhere in the world with your PSP. All you need is a wifi connection. I have tried this feature out and it's really enjoyable. I was able to view movie trailers and listen to my music on my PSP. The feature is nice although it is supposed to work when the PS3 is on standby. It did not work for me then. Only when the PS3 was on and set for remote play.

There are also two features that are becoming more apparent for owners. Folding at Home is a beneficial program that works with Stanford University. The program runs when your PS3 is idle. What it does is run computations that help scientists work for many cures to diseases. A beneficial plus to the PS3. I can vouch for having my PS3 on nonstop 24 hours a day 7 days a week for many months without any problems. Secondly I want to talk about HOME. No not your real home but the PS3 program that will be available early 2008. This program will be a virtual online social interface allowing you to meet numerous other PS3 players. I have been allowed to participate on the Beta version and I must say this has extreme potential.

2008 will be an exciting year for PS3 owners. The experience is already excellent with over a dozen very good games. The PS3 will have over a half dozen superb games releasing next year. Games like Gran Turismo 5, Killzone 2, Little Big Planet, Metal Gear Solid, Final Fantasy are just the beginning. If any of these games suit you it would be an excellent reason to own a PS3.

In closing I will say without a doubt the PS3 has been quite an experience. I feel the $400 is well worth it for the features you get. Wifi, Bluray, HDMI, and of course the game playing.
I believe many of you are on the fence and trying to justify a large scale purchase like this. The games are here and the experience is superb. If you want a wonderful living room centerpiece that will provide numerous hours of use the PS3 is the way to go.

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Posted by manung36, 8:09 PM | 0 comments |

Wii Remote Controller



* Used as a remote, operates up to 15 feet away
* Built-in speaker
* Rumble
* Features expansion port for additional input devices, such as the Nunchuk controller

To make gaming as accessible to people of all ages and all abilities, Nintendo wanted to create a controller that was as inviting as it was sophisticated- the result is the Wii Remote. Nintendo fused the global familiarity of a remote control with the sophistication of motion-sensing technology to come up with an input device that differentiates the Wii from any other console that has come before it.

Revolutionary control
Sporting the dimensions of a small traditional remote control, the wireless Wii Remote is a multifunctional device that is limited only by the game designer's imagination. The magic of the Wii Remote's design lies within; acellerometers inside the controller body measure movement in all directions and at all speeds. In a tennis game, it serves as your racket as you swing your arm for a long forehand or a quick and hard backhand. In a 4x4 driving game it serves as a steering wheel, allowing you to swerve to avoid obstacles or pickup power-ups. In first-person shooters, the Wii Remote acts as a firearm that you can point directly at an on-screen enemy. The list of potential uses is enormous, and the light weight of the Wii Remote allows gamers to play for hours without feeling fatigued.

The Wii Remote boasts impressive technology for such a compact package.
All Wii Remote buttons are accessible and responsive. View larger.
Control many games from up to 30 feet away. View larger.
The motion sensing technology is neatly tucked away within the Wii Remote body.View larger.
The remote feels comfortable in both right and left hands. View larger.
As comfortable as it is functional
The Wii Remote is equally comfortable in right and left hands and houses just the right number of buttons for gaming- not so many that new players will get confused, but enough so that Wii games don't feel constrained. On the face of the remote are the D (or "plus") pad, a large "A" button which is used for major on-screen actions, and two small options buttons. Between the game buttons are a plus and minus buttons (which often act as "forwards" and "back"), as well as a "Home" button to engage the Wii home screen to change settings or check remote battery levels. On the back side of the controller is a trigger-like "B" button, perfect for timing releases of a bowling roll in Wii Sports.

Thankfully, battery life is excellent with the two included AA batteries, just as with the previous generation of Nintendo wireless controllers.

Immersive intelligence

Along the bottom of the Wii Remote, four blue LED lights indicate which player position the remote is currently set to. The controller automatically connects to the Wii console via Bluetooth wireless technology. Below the LEDs, an expansion port lets you connect a number of devices including the Nunchuck and Classic controllers for Virtual Console gaming (Virtual Console games and controller accessories sold separately). Other features of the Wii Remote include adjustable rumble force-feedback and a reinforced wrist strap to ensure safe use. A speaker inside the remote gives the player feedback about the strength of swings or the accuracy of their moves- such as realistic tennis noises as the "racket" connects with the ball in Wii Sports. Overall, the physical design of the remote is extremely sturdy and of very high quality, ensuring countless hours of Wii gaming fun!

Product Description
The Wii Remote Controller makes gaming accessible to people of all ages and all abilities. Nintendo fused the familiarity of a remote control with the sophistication of motion-sensing technology -- creating a multifunctional device limited only by the imagination. In a tennis game, it serves as a racket you swing with your arm. In a driving game, it serves as your steering wheel. For first-person shooters, the remote acts as your weapon that you point at an enemy. The list of potential uses goes on and on. Features expansion port for additional input devices, such as the Nunchuk controller

Most Helpful Customer Reviews:

By H. Lam (USA) -
The purchase of additional Nintendo Wii Remote controllers are the basic requirement for multi-player games. Strongly consider buying a pair of high-capacity NiMH rechargeable AA batteries along with each additional controller. The Nintendo Wii Remote consumes a lot of power because of the many functions it performs -- the Wii Remote serves as a motion controller, provides power to controller attachments, and generates sound and vibration effects. The included set of disposable alkaline batteries will last less than a couple of weeks for active players (six days in my case). This compares to a battery life of a couple of months for the previous generation of Nintendo's wireless controller -- the Nintendo Wavebird controller for the GameCube.

Many games require the additional purchase of a controller attachment for multi-player mode -- the Wii Nunchuk Controller or Wii Classic Controller, both of which plug into the base of the Wii Remote. In multi-player mode, the Wii Nunchuk is used for two-handed Wii games, e.g., Red Steel or the boxing game in Wii Sports.

The Wii Classic Controller attachment is currently used to play games on the Wii Virtual Console. Held sideways, the Wii Remote can serve as a game controller for all current Sega Genesis, TurboGrafx 16, and Nintendo (NES) Wii Virtual Console games. A Wii Classic Controller or Nintendo GameCube controller is required to play Super Nintendo (SNES) or Nintendo 64 virtual console games.

You may want to purchase a Wii Classic Controller or Nintendo GameCube controller (this plugs directly into Wii Console itself) to play Virtual Console titles anyway. The Wii Remote is diminutive, and a Wii Classic Controller or GameCube controller both offer better handgrip and button placement. Of note, a Wii Classic controller can currently only be used for Wii Virtual Console games, while a GameCube controller can be used for Wii Virtual Console games and all Nintendo GameCube games.

Each "Wiimote" has a nice touch of interactivity, holding up to 10 Mii avatars per remote. You can take your Mii character along with you to play games like Wii Sports on other Wii consoles by taking your Wii Remote along with you.

The one improvement I would make to the Wii Remote Controller would be to add finger nubs. The Wiimote can get a little slippery during gameplay because of sweat. Third-party manufacturers offer latex rubber / silicone controller gloves that fit over the Wii Remote to improve hand grip. I find these gloves are more hassle than they are worth because they are time-consuming, both to put on and to peel back when changing the Wiimote's batteries.

By Lisa Shea "LisaShea.com" -
The Wii Remote Controller is shaped like a standard TV remove, and has motion sensing ability. You wave it around, and your on-screen character waves their wand!

This isn't an add-on controller - this is the actual, standard controller that most if not all games on the Nintendo Wii use as their primary control unit. There is also a "nunchuck" that can be used in your off hand, but many games don't use the nunchuck.

The aim of the Wii was to make gaming as simple and intuitive as possible for the casual non gamer. Pretty much every person with a TV is comfortable using a TV remote. You point, you click. The Wii Remote Controller works in the same fashion. The motion sensors know what you are doing with the remote. If you're playing a baseball game, you swing at the ball. If you're playing a bowling game, you bring your arm back and swing it forward. Everything "makes sense". A sword swing? A light saber battle? Just move your arm and the character does the same thing.

There are only two buttons that really matter. There's an A button on the front that you push for most operations. There's also a trigger underneath that is the B button. Depending on the game, they will have you use one or the other button. There are also a few other buttons for more complex gaming. There's a D-pad. A "home" button lets you go instantly back to the main Wii menu if you're tired of playing. There's a plus and minus button, a 1 and 2 button. There's even a power button. You don't have to walk over to your Wii any more to turn it on or off. Just hit the power button on the remote and you're all set.

The remote runs on two AA batteries, so there's no USB plugging in or charging up, as with the other systems' remotes. You do get a wrist strap, though, so the Wii remote doesn't fly out of your hands while you're doing a super powerful golf swing.

There's even a speaker in the remote! This is great if you're playing a game against another player. Say I'm boxing my boyfriend and I am the winner. *My* remote says that I triumphed, to me. Neat!

I definitely love the Wii remote controller. It's light, it's super easy to use, it's intuitive and I can just pop batteries into it when it runs out, instead of having to wait for a recharge. Highly recommended. Just note that if you want to play a game that needs a nunchuck as well, that you have to buy that separately.

By Gene Pope "gene" (Trout Creek, MT USA) -
You can go right to the Nintendo website and buy the controllers at the MSRP. It took only 3 days for them to ship mine. Don't pay a bunch extra to these foks trying to take advantage of a "shortage"

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Posted by manung36, 8:01 PM | 0 comments |

Call of Duty 4: Modern Warfare



* Intense action thriller with stunning next-generation graphics and amazing special effects
* Play as both a U.S. Marine and British S.A.S. soldier fighting through an unfolding story full of twists and turns
* Enter treacherous hotspots around the globe to take on a rogue enemy group threatening the world
* Use sophisticated technology, superior firepower, and coordinated land and air strikes on a battlefield where speed, accuracy, and communication are essential to victory
* Depth of multiplayer action providing online fans an all-new community of persistence, addictive, and customizable gameplay

Call of Duty 4: Modern Warfare, the new action thriller from the award-winning team at Infinity Ward, the creators of the Call of Duty series, delivers the most intense and cinematic action experience ever.

Armed with an arsenal of advanced and powerful modern-day firepower, players are transported to treacherous hotspots around the globe to take on a rogue enemy group threatening the world. As both a U.S. Marine and British S.A.S. soldier fighting through an unfolding story full of twists and turns, players use sophisticated technology, superior firepower, and coordinated land and air strikes on a battlefield where speed, accuracy, and communication are essential to victory.

The epic title also delivers an added depth of multiplayer action providing online fans an all-new community of persistence, addictive, and customizable gameplay.

Features:
* Authentic advanced weaponry: Featuring an available arsenal of more than 70 new and authentic weapons and gear from assault rifles with laser sites, claymore mines, .50 caliber sniper rifles, and M-249 SAW machine guns. With accessories like night-vision goggles and ghillie suits for maximum concealment, Call of Duty 4: Modern Warfare has players locked and loaded to accomplish the mission.
* Coordinated assault and support: Delivering the most visceral action thriller ever, the title covers modern battle from the soldier to the satellite, where the need for air support is critical to success. The adrenaline rush deployment enlists gamers to fast-rope from tactical helicopters, ride in an armada of attack choppers, utilize jets to remove enemy strongholds, and even engage hostiles from thousands of feet above the ground inside a state-of-the-art aerial gunship.
* Cinematic-quality graphics and sound: Featuring stunning next-generation graphics, players will be drawn into the cinematic intensity of Call of Duty 4: Modern Warfare. Amazing special effects, including realistic depth of field, rim-lighting, character self-shadowing, texture streaming, as well as physics-enabled effects, will enlist players into the most photo-realistic gaming experience. Combine the lifelike graphics and the realistic battle chatter with the Call of Duty award-winning sound design and players will face battle as they never have before.
* Unparalleled depth to multiplayer: Multiplayer builds from the success of Call of Duty 2 delivering a persistent online experience for greater community interaction. Featuring create-a-class options allowing players to customize gear that is best suited for play, to experience points enabling unlockables and perks, all the way to matchmaking and leaderboards for the latest in tracking, Call of Duty 4: Modern Warfare's multiplayer is set to deliver easily accessible and addictive online play for all.

Product Description
Call of Duty 4: Modern Warfare, the new action-thriller from the award-winning team at Infinity Ward, the creators of the Call of Duty series, delivers the most intense and cinematic action experience ever. Armed with an arsenal of advanced and powerful modern day firepower, players are transported to treacherous hotspots around the globe to take on a rogue enemy group threatening the world. As both a U.S Marine and British S.A.S. soldier fighting through an unfolding story full of twists and turns, players use sophisticated technology, superior firepower and coordinated land and air strikes on a battlefield where speed, accuracy and communication are essential to victory. The epic title also delivers an added depth of multiplayer action providing online fans an all-new community of persistence, addictive and customizable gameplay. ESRB Rated M for Mature

Most Helpful Customer Reviews:

By Prometheus -
After seeing all the 5-star reviews I've decided perhaps a little level-headedness is in order to offset the rave reviews from folks who seem to be unable to see anything wrong with this game. No doubt that very statement (and this review's title) will garner a few 'unhelpful' votes, but what the heck, I'm doing this to help folks, not to be popular.

Now don't get me wrong - I like the game very much, BUT I feel that a review has to point out potential drawbacks with a game if it's to be any use to readers. Often we have to wade through tens of reviews that don't mention a single drawback - those reviews aren't helpful because they don't really tell players anything about the game. After waiting in vain for any truly helpful reviews on Amazon or elsewhere I decided to buy the game anyway and I've decided to post here in the hope that my review can help people like me who have been sitting on the fence.

So here's a critical review so that other potential buyers can know what the game truly offers and where it has problems. After all, if a buyer is forewarned he can't be disappointed when he gets the game. So what I'm going to do here is tell people all the stuff - good and bad - so that they will be able to make an informed choice. I think warning people about the bad stuff will help them to like this great game even more. Anyway, on with the review...

The game is very fast-paced and feels like the previous CoD titles. It looks and feels very realistic, so players of previous CoD titles will not be disappointed. As in previous titles the player is thrust into a number of different personas - in this case a British and an American soldier (and a little vignette at the start where the player plays the president of an Eastern European nation). The controls are exactly the same as in previous CoD titles, but there are a few more controls to get used to for planting Claymore charges and for using night vision and other tools of the modern battlefield. While these extras make the game a bit steeper in terms of the learning curve their use is relatively rare in the single-player part of the game and the game tells the player what to do when their use is necessary so I think most players will be able to handle this with little frustration.

The graphics seem better than CoD3 - it all seems to be in higher definition and it looks great on my 61" widescreen TV. CoD2 and 3 looked a little bit pixellated but this one is just fine. We're not at photorealism yet though, so some images are a little bit off in terms of shading (especially in the intro movie) and characters' faces are a bit cartoonish, but this is not really an issue - after all it's only a game and the characters' faces aren't really that much of an issue when you're hopefully going to kill most characters while they're a hundred yards or more away.

The game experience is very fast-paced and the difficulty is about the same as CoD3, but in this game the save points seem to be much closer together so we don't have the same frustrations of nearly getting through a level and then having to go waaay back if we get killed. The developers have done an excellent job here - I wish the people who made Rainbow Six Vegas had instituted a save point system as good as the one in this game - that would have stopped me from throwing that game's disc across the room in frustration and vowing never to buy another Rainbow Six game.

Now for a really tough criticism: the single player game is very short. I'd say it's quite a bit shorter than the previous CoD titles - or at least it feels that way. As a player who does not have Xbox Live this is a serious flaw. However, the game is very fast-paced and involving so I guess it could be that the game just seems to go by so very fast because of the involving storyline. Anyway I timed my first play-through at around 6 hours - I think that's a bit short.

Another harsh criticism: no co-op mode. To me it is astonishing that so many modern console games don't have a split-screen co-op mode. I want to play this game with my wife but we can't. Too bad! I realise that CoD games don't usually have co-op mode but can we not evolve?

Another issue is that although the game is extremely involving and exciting with some key moments that will live in the memory for years, it doesn't seem to have the historic feel of CoD2 or CoD3. I suppose that's to be expected from a game set in a fictitious modern day setting, but nevertheless I did feel a little something was missing due to this issue. Also, although the setting IS original it SEEMS a little unoriginal. I've played a lot of modern warfare games and this one seems much like them - Full Spectrum Warrior comes to mind and although CoD4's storyline is a bit more complex than FSW the general situation seems very much like deja vu: we keep nearly catching the bad guy and he keeps just eluding us. But then again with a game like this that's based on modern day terrorist warfare maybe that's always going to be a drawback - after all the game has to keep us thinking that big things are at stake, and this game manages that very well.

On a more positive note some of the scenes in the game are amazing - a couple of times I just stood in awe at the stuff that was happening, and to the developers' credit they allow you enough time (but not too much) to appreciate these awe-inspiring moments. Without giving too much away, the last part of the film had me impatient to get the mission done - it really draws the player in and gets him committed to an extent that I haven't felt since I played Knights of the Old Republic a few years ago. This game doesn't have any amazing surprises like the one in KotOR, but some moments come close in that "Oh my God that is AWESOME!" kind of way.

As I've mentioned before I can't comment on the multiplayer aspects of this game, although judging by the single-player experience I'd say it would have to be as good as or better than any other similar game. The player is realistically bound to a real-world movement speed so I expect this will make the game more realistic in online play. On the other hand, there's not much cover to be had, and the cover there is seems to be very easily shot through, so it may not be as good as Rainbow Six Vegas or Gears of War in that regard. But anyway, as I said, I shouldn't really comment as I haven't played in multiplayer.

All-in-all from a single-player perspective this game is excellent in terms of fun value, but overall I knock off a couple of stars because the game is just too darned short and there's no co-op mode. I toyed with knocking just one star off for this, but the game does seem annoyingly short - I'd say it needs at least another hour of play, and maybe two or more in order to be really satisfying. Added to this, the lack of co-op mode is infuriating. Still, I'm definitely glad I bought the game - after all I got much more fun than I'd get from a great movie on DVD, but I got about three times more fun time for only twice the cost of a DVD. After reviewing my review maybe three stars is, after all, a bit harsh. Sadly I can't adjust my initial rating without deleting the review and resubmitting it. Ah well, maybe it serves to offset all the fanboys' overblown 5-star ratings.

So, I advise people who have Xbox Live to run out and buy this game right now! Those who don't have Xbox live might want to consider their purchase a bit more. But if they don't find my review daunting I don't think they'll be disappointed - I've pointed out all the bad things that I can see in the game, so no one can say they haven't been warned about the bad stuff (which is mainly the game's short length and the missing co-op mode).

By V "tazzmanian" (California (Air Force), USA) -
When it comes to FPS's, and any other shooter for that matter, you have your current kings, namely: Halo, Rainbow Six (and all of it's "spawns", like GRAW) and Gears of War (still). Throw BioShock in there if you want... whatever. You get the point. Now - take from each of those games the best aspects... throw them together, and you have Call of Duty 4: Modern Warfare.

Simply put - you'll love this game, even if you don't like military or first-person shooters. If you're the type that strictly plays the single-player mode, then I'd rent first, just to be sure it's for you. For me, even the story mode keeps me coming back. This game is a BEAST, and it's a BEAST on every platform it's on - 360, PS3 and PC.

Infinity Ward understands FPS's - their absence was noticed immediately in Call of Duty 3, which sucked. They're back. This game is a few MINOR elements away from absolute perfection, in my opinion. And you don't get better than perfection.

I'll get the little gripes out of the way:

1. No Co-Op campaign. As frantic as every stage is, coupled with the fact that there's really no point on the game where you're not at least with ONE other player - usually more - I thought this should be available. It's pretty much standard now in the next-gen FPS's, but surprisingly absent here. Hmmm...

2. The whole 'friendly-fire' thing... I realize that this is realistic, but it's pretty frustrating sometimes - moreso here than in a game like Rainbow Six, simply because there's no easily identifiable icon or marker. I don't need THAT level of realism in a game - just my opinion. Yes, your recticle is red if it's on an enemy and green for a friendly, but during all of the fighting, that's really hard to see. Coupled with the fact that a lot of the enemies are wearing uniforms pretty similar to YOURS, you may end up accidentally shooting your squad more than you'd care to admit, especially on the Veteran difficulty level.

(That's really it for the 'gripes' - the other is more of an personal preference for me. I'd rather have more gameplay modes available in the multiplayer right off the bat, but I can also see how starting off with just the initial two works.

You may notice that I haven't complained about the duration of the story mode... while short, I doubt that any of the other reviewers that are slamming it have "breezed through in a few hours" on any difficulty higher than Sick Infant - that's before Rookie, if you're wondering. The story is compelling; there are actual moments where your chest and heart actually POUND - tell me the "All Ghillied Up" stage didn't have you holding your breath in real life, I dare you. Other games, while significantly longer, don't always fill their time with substance. A game like BioShock doesn't have an online mode, so it's story HAS to carry it entirely. Halo 3 is longer, sure... but most of it is retracing your steps back through previously played boards. No thank you. Apart from an effective story mode, this game's "bread and butter" is in the online multiplayer. Just like Halo 3. Just like RB6: Vegas. Just like Gears of War. Online play is what will keep this game, and others, being played for years to come.)

...and that's it, folks. Nothing else bad here. AT ALL. Period.

Gameplay - the game is phenomenal. Even if the campaign is rather on the short side (took about 6 or so hours playing on Normal - Veteran or Hardened will probably double that time, plus some) it is undeniably entertaining. While it may not necessarily be breaking new ground as far as plot, it STILL is far more engaging that Rainbow Six: Vegas's campaign mode, which is great, as well as Gears of War and even the mighty Halo 3. (just my opinion) (A+)

Graphics - arguably the best on any console, period. I give it the nod over Gears of War and BioShock - this is the best looking game I have ever played, and it runs (with all the chaos going on) at a smooth 60 frames per second is 1080P HD glory. The word gets thrown around alot with these newer systems, but this game is truly Photo-Realistic. The only thing I've seen comparable would be Crysis, another military shooter -and that's (not surprisingly) a PC-only game at the moment. It absolutely does not get any better than COD4. (A++)

Sound - as good as anything out now. The musical numbers are all spot-on, and the dialogue and combat chatter is phenomenal. Top notch all the way around - no "forced" sounding acting here. This games sounds like it was recorded during actual combat. (A+)

Multiplayer - time will tell if it will stand up to the insanely deep Halo Multiplayer mode, or the ridiculously addictive multiplayer modes on GoW or RB6, but even in this early stage COD4 is more than holding it's own. Choose from a preset variety of classes - sniper, assault, heavy gunner, etc. and get to killing. Kill enough and eventually unlock the ability to create your OWN class - and that's where the fun really gets going. There's a rank structure, but with there being absolutly ZERO offical multiplayer achievements, hopefully this will minimize people's tendency to cheat. (big problem on RB6) Ranking up does have it's privileges, however... different weapons, customizations for those weapons (scopes, skins, etc.) How new players feel about playing months from now when the majority of their combatants have superior equipment remains to be seen... balancing could be an issue there. The way it's set up though, if you're good at FPS's (and you know who you are), you will be alright. There's some work to be done with the team balancing... and I would prefer the ability to choose which maps I play on during ranked matches, but all in all, pretty solid. (A)

Replay Value - extremely high, even with a relatively short campaign. All of the achievements for the game come from the Campaign mode, yet over half of them require you to beat the game on one of the two harder difficulty levels. (not recommended for first-timers - frustration WILL ensue... as well as bullets, grenades and dog bites) Hell, even the TRAINING MODULE is fun and gets replay - Halo can't say that. This game is ridiculous. Even as varied as multiplayer is by nature, the Prestige Mode adds a new level to it. Make it all the way to Level 55, then you have "a tough decision" to make... (A+)

Overall - Dangerously Good. I give it an A+, or a solid 9.9998 out of 10 (I stand by the fact that a co-op campaign would render a potential Call of Duty 5 pointless) This is one of the best games ever. After playing the Beta earlier this year, I proclaimed that this could be a sleeper for Game of the Year, while everyone else was obviously sold on Halo... maybe a few for BioShock. This has them both, hands down. The only surprising part is how convincingly better this game is than the other GOTY frontrunners. All other FPS's (particularly military FPS's) need to take notice - this is BY FAR the best ever. (Note to Tom Clancy and the folks at UbiSoft: you have work to do for that next Rainbow Six. The bar is WAY up there now... don't disappoint)

A definite must own, especially for XBox Live subscribers - this is the best for this year. No not Halo - Call of Duty 4. Period. The only thing I see that could pull people away from this even for a moment would potentially be Grand Theft Auto 4.

By N. Durham "Big Evil" (Philadelphia, PA) -
For the fourth installment of the series once set in World War II, the Call of Duty series moves to the present day (thankfully), and what results is by far the best Call of Duty game to see the light of day yet. Call of Duty 4: Modern Warfare may very well be one of the best first person shooter's you'll ever play on any system, as it features astounding production values and brilliant multiplayer modes on XBox Live. The graphics and visual presentation are simply gorgeous, as are the spectacular sound effects, which is something the series has always done particularly well. Controls are sharp and the multiplayer elements make Call of Duty 4 worth picking up alone, but there is one glaring flaw that is unavoidable to notice. The single player campaign is short, quite short in fact. You could probably finish the game's single player campaign in an afternoon if you so desired, which is a big time drawback if multiplayer gaming isn't your thing. If it is your thing though, you'll find it a blast here, and even though the single player campaign is lacking, Call of Duty 4 is still definitely worth picking up. All in all, Call of Duty 4 is by far the best game in the series yet, and if you're leary of the change of scenery, fear not, war shooters don't get any better than this.

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Posted by manung36, 7:53 PM | 0 comments |

Rock Band Special Edition



* Experience 4 music games in 1--master lead guitar, bass guitar, drums, and vocals. Music spans all genres of rock and includes many master recordings from legendary artists.
* Form your own band, create and customize your own rocker, and travel on a fast rise to fame around the world.
* Choose single-player Career mode leading a band or multiplayer as part of the band or against each other--in person or online. Supports downloadable content for never-ending challenges.
* The Rock Band Special Edition includes the Xbox 360 game, a guitar controller, drum set, and microphone.

Tap into your Rock & Roll fantasy as you pick your axe, form a band and tour for fame and fortune, all while sticking the rock credo of learning your instrument as you go in Rock Band.

Bring the house to its feet in Rock Band

For those about to rock!
Solo Tour Mode

Jam solo if that's your thing. View larger.
Band world tour mode

Or try multiplayer action. View larger.
Step to the mic

Step to the mic. View larger.
Drum like a wildman!

Or go Bonzo on the skins! View larger.
Developed by Harmonix, creators of the blockbuster Guitar Hero franchise, Rock Band is an all-new platform for gamers ready to take on the challenges of the Rock & Roll lifestyle. Instruments available to players are guitar, bass, drums or vocals as they hit the road as either an aspiring superstar solo act, or for the first time in game genre history take on the true collaborative and challenging nature of music as they form a band and jam together in multiplayer action from home or around the world. Either way players will need to master their stage presence through the various game modes and polish their rock chops via the unrivaled Rock Band song list if they hope to make it out of the garage, into the clubs and finally on to the main stage.

* Rock Band Special Edition for Xbox 360 includes: guitar, mic, drum kit peripherals plus software.


Extensive Game Modes.
Rock Band delivers four music games in one - challenging rockers to master lead guitar, bass guitar, drums and vocals through the five separate game modes.

* Tutorial Mode: Master the basics! No need for experience. Pick your weapon of choice and ascend from beginner to rock god.
* Practice Mode: Perfect your tune! Breakdown any part of any song at your preferred speed before hitting the main stage.
* Quickplay Mode: Instant fix of fun! Jump into any unlocked song for some quick jam time either on your own or with other players.
* Solo Tour Mode: Take it on the road! Pack up your instrument of choice and set out on the open road for a fun and challenging single player career.
* Band World Tour Mode: Conquer the world! The journey to rock stardom takes you from small town bars to world-renowned venues. Earn fame and fortune along the way to secure rock star necessities.

A Song List That Goes to Eleven!
Built on unprecedented deals with top record labels and music publishers, the mix of remastered originals and covers that make up the epic Rock Band song list puts players in the shoes of legendary artists from day one. And with the promise of additional downloadable songs and albums you are sure to be rockin’ for some time to come. In addition to the 45 tracks listed below, Rock Band will also feature 13 songs ranging from a variety of established bands to up-and-coming independent artists that can be unlocked as you play through the game. Track list includes:

* Rolling Stones "Gimme Shelter"
* Aerosmith "Train Kept a Rollin'"
* The Who "Won't Get Fooled Again"
* Boston "Foreplay/Long Time"
* Mountain "Mississippi Queen"
* The Police "Next to You"
* David Bowie "Suffragette City"
* Black Sabbath "Paranoid"
* Blue Oyster Cult "Don't Fear the Reaper"
* The Ramones "Blitzkrieg Bop"
* Deep Purple "Highway Star"
* KISS "Detroit Rock City"
* Molly Hatchet "Flirtin' With Disaster"
* The Outlaws "Green Grass & High Tides"
* Sweet "Ballroom Blitz"
* Rush "Tom Sawyer"
* Bon Jovi "Wanted Dead or Alive"
* The Clash "Should I Stay or Should I Go"
* Faith No More "Epic"
* R.E.M. "Orange Crush"
* Iron Maiden "Run to the Hills"*
* Foo Fighters "Learn to Fly"
* Metallica "Enter Sandman"
* Nirvana "In Bloom"
* Stone Temple Pilots "Vasoline"
* Weezer "Say It Ain't So"
* Smashing Pumpkins "Cherub Rock"
* Radiohead "Creep"
* Beastie Boys "Sabotage"
* Hole "Celebrity Skin"
* Garbage "I Think I'm Paranoid"
* Soundgarden "Black Hole Sun"
* The Hives "Main Offender"
* Queens of the Stone Age "Go With the Flow"
* The Strokes "Reptilia"
* Jet "Are You Gonna Be My Girl"
* OK Go "Here It Goes Again"
* Nine Inch Nails "The Hand That Feeds"
* Pixies "Wave of Mutilation"
* Yeah Yeah Yeahs "Maps"
* Red Hot Chili Peppers "Dani California"
* Coheed & Cambria "Welcome Home"
* Fallout Boy "Dead on Arrival"
* The Killers "When You Were Young"
* New Pornographers "Electric Version"



Product Description
Time to release your inner rock star! Dive into Rock Band's challenging and addicting game modes and rock out to your favorite tunes. Put together a band, play in it, and tour for fame and fortune- all while learning to master lead/bass guitar, drums and vocals. Major record labels and leading music publishers have signed on to provide unrivaled access to master recordings and legendary rock artists - from punk, metal and alternative to classic and southern rock - including many master recordings from legendary artists, including acts like Metallica, Bon Jovi, Stone Temple Pilots and the Ramones! Learn to play songs spanning all genres of rock and with access to new downloadable content, it's a new concert experience every time! Play together in your living room or across the world - Rock Band offers deep online functionality, allowing players to rock together whether they're in Rhode Island or Reykjavik. This Special Edition box includes game, guitar, microphone and drum set -- everything you need to get in the game and rock out! Call out the crowd! Vocalists can bring the crowd to their feet during Rock Band's freestyle vocal fill windows. Ad-lib your own words or shout to the crowd to raise the rock intensity of the performance. Band mates can fail out of a song for poor performance, but the band still plays on. Rescue your failing mate by busting out signature moves and blistering solos to wow the crowd with showmanship. Boost your bonus! Earn bonus points for your band during Rock Band's Unison Phrase opportunities if everyone plays perfectly. ESRB Rated T for Teen.

Most Helpful Customer Reviews


243 of 258 people found the following review helpful:
5.0 out of 5 stars Harmonix Delivers another Slam Dunk, November 20, 2007
By Lisa Shea "LisaShea.com" - See all my reviews
(TOP 50 REVIEWER)
Fun:5.0 out of 5 stars
Let me first admit that I'm a Guitar Hero fan. I adore playing all of the Guitar Hero games, and we have multiple guitars in the house (for multiple platforms) so that we can jam together. When Harmonix turned over Guitar Hero III to another company, I was really curious what they would choose to do next. I am THRILLED with the result - Rock Band, which combines together all the fun of singing karaoke, playing guitar (lead and bass) plus DRUMS!!!

My boyfriend is in several bands, and he plays lead guitar, bass guitar and drums. I love to sing. So we have played many, many games in all of these genres (including the Donkey Kong Konga game which is surprisingly fun). We were quite interested to see how the Harmonix guys would merge these variety of instruments into a single game.

First, the instruments. The guitar is FAR better than the guitars previously released for Guitar Hero. The buttons are "full fret" making the much easier to press. You don't have that annoying ridge line. You get TWO sets of buttons in fact - one for easier guitar solo play. You have sound settings. I can't say enough about this guitar. The only thing it lacks is stickers :) Really, couldn't they include a sticker set or two, to customize the thing? A minor flaw :)

The drum set is REALLY cool. It comes with a stand and it has a very nice feel to it. My boyfriend complained a bit about the wood sticks not being smooth, but heck, you're not paying for high quality sticks here.

There is a four-plug USB hub so you can actually plug all these items into your XBox 360 :) And there's a few headset adaptors, and a microphone. We already had several of these.

Now for gameplay. The graphics are visually lovely, although really, with up to four people playing and singing, the background stuff is pretty meaningless. The screen is taken up by all of the progress bars and alert bars and so on. I do have to comment that the customization for your characters is AWESOME. You customize their style of movement (punk, rock, etc), their facial look, hair style, eye color and much more. Plus you can buy all sorts of great outfits in the store. Never mind equipment. They really went overboard in this area.

I found when I played an instrument whose track was on the far left (the lead guitar, for example) that I could easily see the "overall progress" bar showing how everyone in the band was doing. I could see that the drum guy was doing poorly and slipping down into the red. However, when *I* was playing the drums - and the visual for my drum track was on the far right - I had NO idea how well or poorly I was doing. That overall band progress display was on the far left (past the other instruments' tracks) and there was no way to watch both my own drum note list and see how I was doing at the same time. So you almost need to designate whoever is playing in that far left track as the "band alert person" to yell out if someone is doing not so well.

The band works as a unit. If for example the drums are doing poorly, but the guitarist is doing well, the guitarist can use their energy the rev up the crowd which helps everyone in the band. So the guitarist can save the drummer, for example. On the other hand, if the drummer is really bad, after a few failures, the crowd gives up. You can't have the remaining players try to play the song out.

Which brings up one of my only complaints about the game. Let's say you start a band "Asia" with the leader being a drummer. Now any time Asia wants to continue on their career, the drummer MUST BE PLAYING. In real life, band members change positions sometimes. You have a drummer who also likes to sing. But here, if you have a position set as the leader, the game can't be played (with that band and the songs it's unlocked) without that instrument being played. We found that really annoying. You should be able to say that person X now wants to play instrument Y and keep going.

Now, interestingly, my boyfriend plays the drums. He found the drum pads AWFUL to use and thought they were broken. We swapped off and he took over guitar while I played with the drums. I did a 100% performance. So it's something about the way you hit them. I *think* they have to be hit pretty close to dead center, with a sharp rap. I'm not a drummer so undoubtedly I'm not hitting them "technically right" but I am able to sail through many songs on easy with 100%. So it's a matter of getting used to how they work.

The vocal / mike track is much like any karaoke game, and you "yell" to activate overdrive. It's a lot of fun. I did try several songs with a mike stand setup so I could play guitar and sing at the same time. It was a lot of fun - but part of the mike track is "cowbells" where you're supposed to thwap the microphone in time to the beat. Unfortunately if you're busy playing the guitar or drums you no longer can thwap the microphone. I tried yelling "POP" and it worked about half the time, if I used a very snappy sound to my POP. Still, it's a shame you can't sing and play because of this.

The songs in this list are GREAT. I really love some of them, and there were few that I simply didn't like at all. It's cool that they have multiple venues per location, instead of the Guitar Hero games where there was just "one Boston" and so on. You have to actually earn a Van or Bus or whatever to move on to a new city. You actually build up a fan base as you go, and lose it if you do poorly. That is all very cool. On the down side, the progression of songs is rather odd. You can play 2 songs you like in Boston, and then go to Chicago and play the exact two songs again to earn more stars there. The songs seem to unlock slowly. I'm also not overly fond of several modes where you have no idea what songs are coming up until 2 seconds before the songs begin.

They do have a training mode and solo mode, but really you figure the great appeal of this game is to play with your friends, using the various instruments. So we found that interface - where you are stuck with a single leader, and it is very much one-person-one-instrument oriented, to be a bit frustrating. Sure, I love playing drums - but I love playing guitar too! Sometimes I love to sing. It didn't seem like it should be THAT bad to let a person switch instruments once you'd unlocked a bunch of venues and songs.

Finally, I really like that right from the start you have access to all difficulty modes, and can set them by person. So if you have a really great guitarist in your family, and someone who is perhaps younger or just getting started, the great guitarist can set themselves to difficult and the younger person can set to easy and both can have a really fun, challenging time.

I am really looking forward to new song downloads too, and imagine that could make this game last years and years and be just as much fun.

Highly, highly recommended if you can get your hands on this thing. We were there right when the store opened to get our hands on ours, and it sold out immediately. Well worth tracking down!! Note that I have photos of the instruments on my website and am happy to answer any other questions you guys have about this game.
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76 of 79 people found the following review helpful:
5.0 out of 5 stars Are you ready to rock?!, November 20, 2007
By M. B Cole "Kegrun" (Las Vegas, NV) - See all my reviews
(REAL NAME)
Fun:5.0 out of 5 stars
When I first heard that Harmonix was creating Rock Band, I thought to myself, "Guitar Hero Remix". Until I heard about the mic and then the sweet drum set. So I was amped for this to come out. Then GH3 came out and all I could think of was "Dang...Rock Band better be awesome cause I just can not put GH3 down". Then I hit up my local Best Buy with a mock set-up of RB..and once I hit those sticks on those drum pads..I was in heaven. I was already going to buy RB, but now I HAD to have it.

I bought it the day it came out as soooon as my local Target opened up. Went straight home (with Kane & Lynch also...which at this time hasnt been played..heh) and began opening it up. After a few minutes of setting up (drums take a few parts to put together..nothing hard though..no tools), I was ready to go.

I started off with the drums (like probably most people). I'm gonna have to say..they are a lot tougher than I thought they were gonna be. I've never played drums in my life so it's gonna take a little time to get used to them. When I tried them at Best Buy...they had a demo that didnt include the base pedal. Well now I have to worry about stepping on that, while also worrying about where I'm slamming my two sticks at also. Sounds easy right? I really dont think so..least not yet..lol. By no means am I dogging this part though. I can see that this will be a lot of fun, especially when you start playing on Hard. On Easy the beats are so slow that I really do not feel like a rocker... I feel more like I'm some slow drummer in some jazz band. But I know it's like that to get people like myself accustomed to this new piece of equipment.

Secondly, I grabbed the new guitar. I put it on Medium and began playing a bunch of songs. I looovveee this guitar. The top fret buttons feel so good. One the edge of the green button and the orange button, there is a lift about half an inch high. So when you start playing on Hard or Expert and you start moving up and down the fret buttons trying to hit every button, you won't get lost cause you'll bump into those lifts. Definitely helps out. Also at the bottom you have 5 more fret buttons with the same color. Once a 'solo' appears on screen (the background will be a shade of blue) you can use these buttons and not even have to strum. Just hit the buttons once the button appears on the line. So much fun and you feel like even more of a rocker. The selector on the guitar has a bunch of sound effects that you can do on the fly. Pretty cool I guess, but I swear I cant hear a difference. Not saying it's not there, but I just havent heard the difference yet. The ONLY gripe I have about the guitar is the Whammy Bar. Its so dang long and almost gets in the way of my strummer. It looks very good, but I'm just not diggin it. It's not crazy bad where you would hate the guitar, but I would have liked it just a bit shorter. One last thing about the guitar. My roommate is insanely good at Guitar Hero and he is in absolute love with this new guitar and the new way it plays out on Rock Band. He doesnt even want to look at the GH guitars anymore..lol. He has issues with the whammy also though.

The Mic is next. I've never played a karaoke game before on any system. I never really cared for it (even though I do like Karaoke sometimes...when I'm drinking). I also didnt really know how it worked. Well before I stopped playing RB for a while, I decided to try it out. HOOKED. Seriously hooked on this part of the game right now. I was laughing at first while singing cause it was just funny to me, but then I really started getting into it. Then my roommate wanted to join in with the guitar. So we picked Creep and aced the crap out of it. Next thing you know we had Mississippi Queen playing and then I'm standing up and just rockin the mic. Right then I could just TELL this was going to be a very fun party game. I'm getting off track here. Ok, back on. When you sing you have to keep the pitch or tone of your voice on track with the line that shows on the screen. There is an arrow that will let you know if you are to high or to low. When it's time for your 'energy' meter (star power), you can just make any noise or statement you want to to activate it. I just usually hold out the note of the last word longer than usual to activate it...or scream ARE YOU READY TO ROCK?! (cause it always gets a laugh..lol). The only thing I dont care for is that you have to tap the mic on certain parts to make a tambourine sound or a cow bell sound. It's not bad if you are JUST singing, but I can see how that would be crap if you were playing a guitar or drum also. It doesnt HURT you if you miss those beats, but you dont get extra points. So far I love the mic, but probably cause I've never played those Karaoke games before like I said.

Although the 360 version isnt wireless cause of Microsofts greedy self (they use a proprietary wireless that they charge companies to use and Harmonix didnt want to pay for it so they could keep the PS3 and the 360 versions the same price), it's not TOOOO bad. The wires are a lot longer than the GH guitar wires. Plus the 4 port USB that comes with the game is a godsend for this game (make sure you have one more outlet for the USB plug). Hopefully they'll make some wireless stuff later.

When you start your career, you'll get to start customizing your guy or gal you want to use. Lot of different things you can do also...I was very surprised. If you ever played any of the Def Jam fighting games, then you might think back to those games like I did. Faces, Rock Styles (fighting styles on Def Jam), Hair, Height, Color, Rings, Bracelets, Pants, Shoes, Shirts, Tattoos. It's crazy. Lots of items to choose from the start and more and more as you get farther into the game. I unlocked 5 things in 5 songs I believe. I cant talk much about career mode since I stopped after my first 5 songs since I had to get ready for work. What I played though was really fun and what I've read and seen on videos (mainly from the rockbands website) its seems like it's going to be a blast.

I still love Guitar Hero. 1, 2 and 3. Not 80's, but whatever. I'm still gonna play them because of certain songs. But I think Rock Band has become my new favorite. Especially since once in a while, we have a good group of people show up to just drink and play GH. I think Rock Band is gonna replace that thanks to the 4 player support, GREAT song list, and more than just a guitar or two to play with. Actually I know it is..lol.

While you are reading this... I'm pretty sure I'm playing Rock Band. =D

***UPDATE for 22 Nov 07.***

2 more gripes about this game.

1. Harmonix seemed to use a LOT of constant repetitious notes..for example..you have to hit the blue button say...6 times in a row..then the red..6 times in a row..then back to blue..6 times in a row...then yellow..six times in a row...and on and on. I dont mind this on some songs...but I'm just saying they used it a lot this time around. Even my roommate was getting aggravated with it.

2. I believe my guitar is starting to act up like others that I have read. My strum bar after only a day is getting less responsive on the down strokes. I'm missing notes for no reason. I started using the up stroke instead and now I'm hitting ever note. I'm gonna send a request for a new guitar soon. Usually I'm not a victim of the faulty hardware that many people come across (I've never even seen a red ring of death in person on the 360...knock on wood), but this time I think I am. *sigh*

Cool stuff I like though since I first posted.

1. I figured out how to use the Guitar sound effects switch. Gotta be using star power (energy..whatever). Very fun!

2. Love how the star power adds up even while you are using it. Huge improvement over GH's.

Thats it for now.

LOVE this game...really I do. Just wish the guitar didnt start messing up. =(

***UPDATE for 23 Nov 07.***

2 really cool new things I like.

1. I REALLY love how when you are doing good during a song...the crowd starts to sing along with the song. WOW! That made me feel more like I was there than GH ever did. Very cool feature.

2. During Thanksgiving...I took my game over to a friends house. We had enough people to put a 4 player group together. Talk about A LOT of fun. 2 people never even touched GH before. Yet they had a blast playing all three instruments. The one girl I was playing with who I would have thought would've been on the mic more since she likes karaoke STOLE the drum set almost the whole time..she loved it. It was a lot of fun watching her beat the crap out of the set..lol. I was on mic most of the time since most were scared of it. Sometimes other people took the mic over, and even though they were sometimes bad..it was never embarrassing. Most of the time the other people were to engaged into their own playing or either it was so bad that it wasnt embarrassing, but just down right funny.

I had way to much fun with that game this Thanksgiving. Like I said way earlier..I knew this would be a great party game. We didnt even think about putting GH in.
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65 of 123 people found the following review helpful:
3.0 out of 5 stars Okay - Let's Get Serious, December 4, 2007
By Brian Seiler (Tomball, TX USA) - See all my reviews
(REAL NAME)
Fun:4.0 out of 5 stars
Kind of shocked there aren't more less-than-stellar reviews at the time that I write this, so I'll clarify some things before I begin. For starters, we need to understand what we're reviewing. We're not reviewing the game simply as a game, but instead the game and the three external control devices that you get for the princely sum of one hundred and seventy dollars. That's going to be important in a minute.

That out of the way, quick summary - Rock Band is basically Guitar Hero with drums and vocals, or, if you're not familiar with that game (for all you parents out there that couldn't possibly care less), it's a game where you take a plastic guitar or microphone or funny looking drum set and play along with some popular music roughly from the general direction of rock, probably with your friends. Since I'm talking to the parents, I'll take this opportunity to let you know that unless you're strictly conservative (as in Shakers or so level of moral conservatism), this game is probably okay for your children so far as the content goes. My filters don't pick up anything objectionable in the content that comes with the game.

Now, this game is really four games (guitar, vocal, drum, and multiplayer) so let's look at each independently.

The guitar part is unquestionably the best element of the game, which makes sense, since it's just an extension of Guitar Hero in that regard and that was pretty well refined at the point that Harmonix handed it off. Comparing it to its nearest competitor (Guitar Hero 3), the set lists are better, the song styles are more varied, and the tabulature makes a lot more sense (Guitar Hero 3 was developed primarily by game designers, so they had a terrible tendency to just make everything a chord in hard and beyond, while the folks at Harmonix are all musicians, so things that should be single notes typically are only single notes). The controller, however, is a weakness.

First off, if your controller isn't broken, that's a good thing, and you're lucky, because mine was. There was apparently some bad doings at the factory and the glue that holds the strum register on tended to break on some of the first run models, which led to your guitar becoming virtually unusable after five hours. The tilt sensors in a number of them were also totally fried. Outside of those technical issues, it's a mixed bag. I like the weight and feel of the control a lot better than any of the other alternatives (it almost feels like a real instrument, with a proper weight distribution), and the different widgets are a lot more convenient to get to, but it seems that in fixing the problems earlier guitars had, the designers went overboard. Now it's easy to reach from the green fret button to the orange fret button with one hand, but that's because the buttons are now adjacent. They click much deeper than before and it doesn't take a lot of pressure to do that, and the result of all that is that you're going to hit a lot of buttons you don't mean to. Most of the people I know that have the game are still using the Guitar Hero 3 controller, if that's any indication of how awkward it can feel.

The drums....well, let's put it this way. Either you're a drummer or you aren't. The easiest drum parts are as hard as most normal guitar parts, and I can easily believe there are large numbers of people that just plain won't be able to do it very well and no amount of practice will help. That's bad. The drum charts that they force you to play also don't do much to help you learn how to, for example, keep one time with each hand and another with one foot. The foot pedal has to be pushed pretty deep and it gave me leg cramps after a while. The set itself is also loud as a donkey bleeding to death in a metal barn, which might be an issue for parents.

The microphone works pretty well. That's good. Alternative microphones, however (like, for instance, a 360 headset) do not. I am convinced that this is because things like screaming and loud talking are best filtered out of in-game conversation (what the headset is built for), but are necessary parts of rock music. Long story short, if you intend to play and sing, you're going to end up buying a microphone stand. I personally object to the difficulty of the vocal tracks, and the microphone (any of them) seem to do a remarkably terrible job of picking up high-to-low tone transitions. You're probably going to be a little frustrated trying to nail five stars in normal on some songs if you're not a pretty good singer, which is bad.

The multiplayer, I'm led to understand, is enjoyable, and I could definitely see that. The multiplayer campaign is wonderful. And should be the single player campaign. And isn't. And this bothers me. The development team didn't get the online cooperative elements finished by release, with the result being that you cannot play the cooperative campaign online. If you don't have friends you can bring over, or can sing well enough to play and sing at the same time, you'll never know how much fun it is. I'm an old person. My friends are married with children. I cannot bring them over to my house to play pretend guitar with me. This is unacceptable.

On the whole, I wish I could recommend this package, but I just can't do it. You're better off spending the money to get Guitar Hero 3 (inferior game, but superior value in this case) and just the game itself and playing the guitar parts. In six months, and particularly if prices come down, it might be a good idea, and the downloadable content support for the title is amazing so far (cheaper than Guitar Hero 3 and better songs besides), but for the holiday season, I have to warn undecideds to stay away.

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